Here is my list of the things which I want to see in AoE2 in the future. I have linked the most important forum discussions for each of the various points. The following things are not only requested or desired by me, but also by many other people.
high priority:
-
regional monks
There were already several threads about this topic and I think most of us agree that regional monks should be implemented as soon as possible. Most of the graphics are already in the game and also it shouldn’t be too hard/time consuming to implement.
There are some other inconsistencies with kings, trade carts, etc. too, however fixing the monks should be top priority. -
a consistent and responsive user interface throughout the whole game
The current UI is not very intuitive and also consists of different styles. This should definitely change in the near future. -
more campaigns for existing civs
The quality of the campaigns added with the last two expansions is absolutely top notch, I love them. I also love the fact that we got new campaings for existing civs. I hope that this trend continues in the future.
medium priority:
-
unique castles for every civilization
For the sake of consistency every civilization should get it’s unique castle model. It’s a little weird that only the new civs get them and it could also be sold as DLC (at least I would buy it). -
elite unit upgrade skins (client sided)
Small but visible changes to the unit graphics, such as a golden chest plate, a better helmet, etc. . I would also think it would be cool if you could unlock the elite skins via challenges that you would have to complete for each civilization. -
a way to access challenge scenarios like Mongol Raiders and Barbarossa Brawl via the UI
In update 40874, it was promised that there would be “a home for all scenarios and leaderboards.” At the moment, however, it is not possible to play the challenge scenarios via the user interface. -
rename Slavs to Rus’
With all the slavic civs being added to the game lately it just doesn’t make any sense to keep calling them ‘Slavs’. -
Central European architecture for the Bohemians
Central Asian architecture for Persians
Or maybe decouple the architecture set assignment from the data file to make modding easier? -
a nomadic architecture set for civs like Mongols or Huns
-
more eye candy, terrain textures, unit skins, music etc. for future DLCs
The LotW and DotD DLCs added barely any new scenario editor stuff. This is a bit disappointing, as the older DLCs always had lots of it. -
sinking animations for every naval unit
Right now only some naval units have fully animated sinking animations while the others are using generic ones. -
possibility to change corpse decay time in the settings
It would be nice to have a slider in the settings menu to alter the decay animation duration for decaying corpses and projectiles. -
corpses decaying to skeletons
In the original game corpses decayed to skeletons before they disapeared from the battlefield. I can understand that this could be problematic with the chinese version of the game but this could easily be circumvented by a cosmetic DLC (like the enhanced graphic pack), which is not available in China.
low priority:
-
official wingless Hussar, Magyar Huszar mod
Maybe as event rewards for a possible DoTD event? (Those would be event rewards that people would actually use instead of the banana ball projectiles)